Spikeball is kind of similar to volleyball, except the goal is to hit the net, not get the ball over it.
If you have a large group of friends, try switching out teammates after each game so everyone gets a turn.
You’ll also have a yellow Spikeball. In tournaments, the ball needs to be inflated to exactly 12 in (30 cm) in circumference, but it doesn’t matter as much if you’re just playing casually.
You don’t have to measure exactly 6 ft (1. 8 m)—just use your best judgement.
You have to stay on your side of the net, but you can get much closer than your other teammate.
If the serve “fails” (if the ball bounces straight back at the server instead of out toward the other players), you get one more try. As the game continues, alternate which player on your team serves the ball.
If you’re on the receiving team (not the team who is serving), try to mirror the position of the serving players. That way, you’ll be ready when they spike the ball down onto the net.
Each player can only touch the ball once before passing it over. For example, if Person 1 bumps the ball, Person 2 has to rush in and set the ball, then Person 1 can come back in and spike the ball. You can only use 1 of your body parts to touch the ball at a time (yes, this includes your hands). You can’t catch, lift, or throw the ball—no prolonged contact!
If this is your first time playing Spikeball, you don’t have to worry about strategy as much. As you get better, you can think about different ways of hitting and bumping the ball.
Safety is the number one goal here!
If you’re playing in a tournament, a ref will tell you when you’ve scored or not. If it’s really sunny or windy out, you can rotate your teams’ starting positions every 5 points. That way, everyone gets a fair chance.
Either team can score a point at any time, even if they don’t have the ball in play.